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Binding of Isaac - Afterbirth+ Lua Reference/Guide
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Static Public Member Functions | |
| static string | GetName (LevelStage Stage, StageType Type, integer Curses, int InfiniteLevel, boolean Dyslexia) |
Public Attributes | |
| integer | EnterDoor |
| integer | LeaveDoor |
| Level::AddAngelRoomChance | ( | float | Chance | ) |
| Level::AddCurse | ( | LevelCurse | Curse, |
| boolean | ShowName | ||
| ) |
| Level::ApplyBlueMapEffect | ( | ) |
| Level::ApplyCompassEffect | ( | boolean | Persistent | ) |
| Level::ApplyMapEffect | ( | ) |
| boolean Level::CanOpenChallengeRoom | ( | integer | RoomIndex | ) |
| boolean Level::CanSpawnDevilRoom | ( | ) |
| boolean Level::CanStageHaveCurseOfLabyrinth | ( | LevelStage | Stage | ) |
| Level::ChangeRoom | ( | integer | RoomIndex | ) |
| Level::DisableDevilRoom | ( | ) |
| boolean Level::ForceHorsemanBoss | ( | integer | Seed | ) |
| LevelStage Level::GetAbsoluteStage | ( | ) |
| float Level::GetAngelRoomChance | ( | ) |
| boolean Level::GetCanSeeEverything | ( | ) |
| Room& Level::GetCurrentRoom | ( | ) |
| const RoomDescriptor& Level::GetCurrentRoomDesc | ( | ) |
| integer Level::GetCurrentRoomIndex | ( | ) |
| string Level::GetCurseName | ( | ) |
| integer Level::GetCurses | ( | ) |
| RNG& Level::GetDevilAngelRoomRNG | ( | ) |
| integer Level::GetDungeonPlacementSeed | ( | ) |
| Vector Level::GetEnterPosition | ( | ) |
| boolean Level::GetHeartPicked | ( | ) |
| integer Level::GetLastBossRoomListIndex | ( | ) |
| const RoomDescriptor& Level::GetLastRoomDesc | ( | ) |
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static |
| integer Level::GetNonCompleteRoomIndex | ( | ) |
| integer Level::GetPreviousRoomIndex | ( | ) |
| integer Level::GetRandomRoomIndex | ( | boolean | IAmErrorRoom | ) |
| const RoomDescriptor& Level::GetRoomByIdx | ( | integer | RoomIdx | ) |
| integer Level::GetRoomCount | ( | ) |
| LevelStage Level::GetStage | ( | ) |
| StageType Level::GetStageType | ( | ) |
| integer Level::GetStartingRoomIndex | ( | ) |
| boolean Level::GetStateFlag | ( | Level::StateFlag | StateFlag | ) |
| boolean Level::HasBossChallenge | ( | ) |
| Level::InitializeDevilAngelRoom | ( | boolean | ForceAngel, |
| boolean | ForceDevil | ||
| ) |
| boolean Level::IsAltStage | ( | ) |
| boolean Level::IsDevilRoomDisabled | ( | ) |
| boolean Level::IsNextStageAvailable | ( | ) |
| Level::RemoveCompassEffect | ( | ) |
| Level::RemoveCurse | ( | LevelCurse | Curse | ) |
| Level::RemoveCurses | ( | ) |
| Level::SetCanSeeEverything | ( | boolean | Value | ) |
| Level::SetHeartPicked | ( | ) |
| Level::SetNextStage | ( | ) |
| Level::SetRedHeartDamage | ( | ) |
| Level::SetStage | ( | LevelStage | Stage, |
| StageType | StageType | ||
| ) |
| Level::SetStateFlag | ( | Level::StateFlag | StateFlag, |
| boolean | Val | ||
| ) |
| Level::ShowMap | ( | ) |
| Level::ShowName | ( | boolean | Sticky | ) |
| Level::UncoverHiddenDoor | ( | integer | CurrentRoomIdx, |
| DoorSlot | Slot | ||
| ) |
| Level::Update | ( | ) |
| Level::UpdateVisibility | ( | ) |
| integer Level::EnterDoor |
| integer Level::LeaveDoor |